1 Devil May Cry 2 Thu May 12, 2011 4:11 pm
Nick
Administrator
Dante's Diesel bonus level and costume:
Play Dante's mission 1, then save the game. Reset the
PlayStation2 and wait for the "Press Start button" message
to re-appear. Press L3, R3, L1, R1,
L2, R2, L3, R3. A sound will confirm
correct code entry. Press Start to return to the main menu.
Choose the "Load game" option, press L1 or R1
to access the new costume, then load a game to play the bonus
level.
Lucia's Diesel bonus level and costume:
Play Lucia's mission 1, then save the game. Reset the
PlayStation2 and wait for the "Press Start button" message
to re-appear. Press L3, R3, L1, R1,
L2, R2, L3, R3. A sound will confirm
correct code entry. Press Start to return to the main menu.
Choose the "Load game" option, press L1 or R1
to access the new costume, then load a game to play the bonus
level.
Lucia's Diesel costume:
Press L1(2), Triangle, Square,
L2(2) during game play.
Dante's Diesel costume:
Press R1(2), Triangle, Square,
R2(2) during game play.
In-game reset:
Hold Select then quickly press and hold Start
during game play to return to the title screen.
Completion bonuses:
Use the following trick to unlock the completion bonuses
by only playing Dante's game. Switch from Disc 1 to 2 at any time
during Dante's game. Successfully complete the game to unlock
level select mode, hard mode, Bloody Palace mode, and the credits.
This trick also works for hard mode. If you change from Disc 1
to Disc 2 anytime before you complete the game in hard mode, you
will unlock Trish and other bonuses.
Dante Must Die mode completion bonuses:
Once you complete Dante Must Die mode, you will be
rewarded with four bonuses: Dante's original Devil May Cry
costume; Rebellion will be replaced by Force Edge (very strong
not like Devil May Cry's Force Edge); True King of Hell
(title given to you after completing both Dante and Lucia Must
Die modes; the music Lock and Load (Dante's Theme from Devil
May Cry) will play.
Alternate costumes for Dante:
Successfully complete the game with Dante under the
normal difficulty setting to unlock an alternate costume. Successfully
complete the game in Dante Must Die mode to unlock his original
costume from Devil May Cry.
Alternate costumes for Lucia:
Successfully complete the game with Lucia to unlock
an alternate costume for her. Successfully complete the game with
Lucia under the hard difficulty setting to unlock another costume
for her. Successfully complete the game in Lucia Must Die mode
to unlock her Arius bodyguard costume.
Play as Trish:
Successfully complete the game with Dante under the
hard difficulty setting. Trish has Dante's stats and items and
starts with the Sparda.
Bloody Palace mode:
Successfully complete the game with Dante and Lucia
to unlock Bloody Palace mode. In Bloody Palace mode, the maximum and hardest level is level
9999, however, the reward is satisfying. You will fight various
rivals, such as Mr. Phantom (lava spider), Arius, or Bolverk (the
one eyed sword opponent) and his wolves, only this time you will
fight twelve wolves. You will probably fight Arius most of the
time, but even though he is difficult, get a Showtime fighting
him and kill him at the same time. You will be rewarded with 7,000
Orbs.
Dante Must Die mode:
Successfully complete the game with Dante and Lucia
under the hard difficulty setting.
Lucia Must Die mode:
Successfully complete the game with Lucia under the
hard difficulty setting.
Hard difficulty setting:
Successfully complete the game with Dante and Lucia.
Level select:
Successfully complete the game as either character
under any difficulty setting.
Alternate enemy file images:
When looking at the enemy files in the menu, some of
them have alternate images. These can be seen by pressing X
while looking at certain files. Most will have a second image
and some, like the cage type enemies, have about four.
King Of Hell pictures:
To get the nine bonus King Of Hell pictures, complete
Dante Must Die! mode with both Dante and Lucia then, complete
the game with the following costumes.
Picture 1: Complete the last mission as Dante.
Picture 2: Complete the last mission as Dante's Diesel costume.
Picture 3: Complete the last mission as Trish.
Picture 4: Complete the last mission as Trish (on Lucia's disc).
Picture 5: Complete the last mission as original Devil May
Cry Dante.
Picture 6: Complete the last mission as Lucia.
Picture 7: Complete the last mission as Lucia's Diesel costume.
Picture 8: Complete the last mission as Lucia's second Diesel
costume.
Picture 9: Complete the last mission as Lucia's Secretary costume.
Hint: Easy game completion:
Use the following trick to complete the game easily
with Lucia or Dante. Enable the code to get Dante or Lucia's Diesel
costume. As well as having the option of another costume, you
can repeat any level you have already completed. Simply repeat
the easy levels to gain Orbs, and upgrade your characters.
Hint: Mission 1: Secret area:
Enter the big doors to the right of the pillar where
the Puia (flying harpies) first appear in Mission 1. Go through the level until you see a wall with a face. Press Circle
and you should enter a secret room. After you reach the point when the demon birds appear, defeat
them, then get on the roof. Run until two skeletons appear. Defeat
them, then get on the stairs. Jump off them, go down, and keep
going. Do not worry about the demons that appear. Get to bottom
of the path to the last door, then press Circle to access
secret room 2.
Hint: Mission 1: Hidden Red Orbs:
Go to the part at the beginning where you double jump
over the rubble blocking the way ahead. Face the statue and double
jump to the statue's shoulder, then again to his head. Once on
his head, at many Red Orbs will fall.
Hint: Mission 1: Unlimited Red Orbs:
Get the first Red Orb at the beginning then keep restarting
the mission.
Hint: Mission 1: Unlimited Yellow Orbs:
After completing either character's game at least once
and have unlocked the "Mission Select" option, go to
mission 1 and collect the Yellow Orbs. Save the game and quit.
You may now continue where you left off. This trick is useful
when facing the tougher Bosses on the harder settings.
Hint: Mission 2: Hidden areas:
Enter one of the rooms that has a coffin and bones
in it. Go up to the coffin and press Circle. This will
take you to a hidden room full of enemies and some Red Orbs.
There are actually two secret areas in mission 2. Both are in
separate rooms where skeleton coffins are located. Check every
coffin you see to find them.
Hint: Mission 3: Hidden area:
Before or after the cargo elevator trip, you will reach
a door located between two other doors with just a couple of stair
steps. Stand in front of the door on the left side of the screen
and press Circle to enter a secret room.
Hint: Mission 4: Hidden area:
When you start, look for the first door on your left.
It is not very big and is sticking out slightly. Approach it and
press Circle. It will lead to a secret area where big flying
creatures attack you.
Hint: Mission 5: Hidden area:
When you enter the barricaded area, go to Dante's left
and fall off the cliff. There are several medium Red Orbs. Follow
that until the end. There will be an Orb Dispenser. Go just to
the left of the Orb Dispenser to find a garage-type door. Press
Circle, and there will be plenty of Homromsira in there.
Hint: Mission 6: Defeating the "head":
When you are fighting the "head", not when
it is the full body, when it falls on the ground and starts shooting
lasers, wait for them to stop. You will have a few seconds before
it will go into the air again. In that time, run up to it and
hit it with your sword on the open mouth. It will do double or
triple the damage. When the head floats down to the ground and shoots its lasers,
press Circle to flip Dante around to the back of the head.
Slash the monster while it is shooting the lasers. After it is
done, using the sword will help Dante's Devil Trigger to fill
up. When it is full, it will do even more damage.
Hint: Mission 7: Hidden area:
At the very end of the mission, before entering the
door that leads to the roof, press Circle at the door to
the left.
Hint: Mission 8: Easy Red Orbs:
The level select option must first be unlocked for
this trick .Select level 8. Fight and defeat the opponent as quickly
as possible without using items. You will get about 4,000 Red
Orbs if you get a "B" rank.
Hint: Mission 10: Hidden area:
After defeating the giant butterfly and the larvae,
you will go down a set of stairs. After the game loads, go to
the first set of doors you see and press Circle to enter
another hidden room.
Hint: Mission 14: Hidden area:
When you start the mission, turn around and press Circle
against the door on the left. You should enter a secret room with
enemies to fight.
Hint: Mission 16: Hidden area:
On this mission, you will enter a room where you will
find the item named Sacrilege. Get the item to make the energy
balls stop coming at you. Then, on the floor directly under the
balcony where the item was located, there will be a wall that
resembles a door. Press Circle in front of that wall and
it will open a secret room.
Hint: Mission 16: Easy Red Orbs:
When you pass mission 16, you can get as many red orbs
as desired. Go up and down the elevator, killing all enemies.
Remember to mix up your attacks to increase your stylish bonus.
Do not use a maxed-out weapon, as this will kill enemies too quickly
and not allow you to get your stylish up fast enough. If done
correctly, you can get up to 2,500 Red Orbs on each trip up and
down the elevator. This may get tedious, but is well worth it
when you get to the "Must Die" modes. Save your data
when you have the desired number of orbs.
Hint: Mission 18: Easy Red Orbs:
Complete the game as Dante. Go to Mission 1 and grab
the Gold Orb, then go to Mission 18 to defeat Argosax the chaos
and despair embodied. Repeat this as many times as desired.
Hint: Defeating Argosax:
As Dante, start from the first head and work your way
to the left. Then, position Dante in between each head and target
it with the Missile Launcher then take it out from afar. Tis will
also work on the Griffon, but his electric attacks will eventually
make their way towards you. The only way to avoid them is to Flip
Escape to the right and get out of their range. Press Circle every time you want to move somewhere, even
left and right. When the time is correct, or when no attacks are
being drawn, kick them with a missile launcher (since they cannot
avoid attacks), or just give them a cheap shot using handguns.
Note: Killing Argosax may be easy, but Despair Embodied is a different
story. This is much easier if you have fully upgraded the submachine
guns. For the first head, hold Square while jumping over
his attacks. After that, move to the right by the Griffin. If
you are standing as far away as possible, he will only be able
to hit you with the attack that is like a pair of scissors. As
you keep working to the right, you can avoid the range of their
attacks until you reach the Phantom. When he shoots fireballs,
roll to the side until he stops and keep attacking. Use the same
strategy for the jets of fire he shoots up. By now you should
have a full Devil Trigger gauge. Use it on the giant gorilla to
avoid falling down because of his attack. If you bought enough
Purple Orbs, you should have about half a bar left when the gorilla
dies.
Hint: Defeating Arius-Argosax:
You will need the Arsenal Throwing Daggers upgraded
to level 2 or 3, the Swords Embaka upgraded to at least level
2 or 3, and all of the Amulets. The best Amulet to use as Lucia
is the Electro Heart, the Quick Heart (to move very fast), and
the Healing Amulet (heals while in Devil Trigger mode). While
fighting him, jump in the air and rapidly press Square.
Keep doing this to raise your Devil Trigger gauge to full power.
Attack him rapidly with the Arsenal Throwing Daggers. When he
is defeated, an intermission sequence will start. You can only defeat Arius-Argosax with Lucia. You need to use
the throwing daggers at level 2 and any swords. The best amulet
to use is the Healing Heart. All that Arius-Argosax can to do
you is spit purple things. If you get hit by it, you will get
poisoned for awhile. You will know if you are poisoned because
you will turn purple. Throw the daggers at all times at Arius-Argosax.
When your Devil Trigger gauge gets full, activate it.
Hint: Defeating Possessed Arius:
Note: You can only fight Possessed Arius as Lucia.
When you get to the second to last mission (after the part where
you are in the Big Urobos Buildiing Corps.), you will have to
fight Possessed Arius. He is also in Devil Trigger Mode. To defeat
him, find the Embaka and have it upgraded to at least level 2
or 3. Have your Arsenal, Throwing Daggers, upgraded to level 2.
While fighting, keep jumping in the air and pressing Square
rapidly until you fall. At least every five to ten seconds, Possessed
Arius will charge up (purple flames will form around his body).
He will charge at you. Jump in the air and keep pressing Square.
When he is behind you while you a're in the air, he might jump
at you on the ground. When he falls, attack him with Triangle.
It is the best way to get your Devil Trigger gauge at full power.
If your Devil Trigger gauge is half to full, go into Devil Trigger
mode. Keep attacking him; you will rarely ever fall down while
you attack in Devil Trigger mode. When his life is in the red,
he will take one of the pipe-like things on his back that always
move and jam it into the ground, causing it to pop up occasionally,
He will not die, but will transform another time. You do not need to have anything leveled up for this trick, but
you will need the Speed Amulet. Equip the Throwing Daggers. When
you start out in the pit, run as far from him as possible. Throw
daggers at him until he is almost close enough to hit you, then
Devil Trigger and run under him to the other side of the pit.
Repeat this strategy. Note: Your Devil Trigger should charge up
just enough. If you defeat the second form quickly and you do
this trick on the third form correctly, you should be able to
get an "S" rank for time, and high ranking for damage,
although style will probably get a "D" rank.
Hint: Defeating the Infested Tanks:
Have Lucia jump on to the tank. Note: Make sure you
have your handguns on. Jump once then fire. Before you land, jump
again and fire. When you defeat the first one, do it again. Note:
Watch your back, as the other ones might fire a missle. There
are three of them.
Hint: Defeating the "Three Heads":
When you enter a certain room, you will get transported
to another dimension. Three heads will attack you at different
times. Keep dodging the things that they fire at you. When they
get close, before they attack, use the most powerful sword you
have. Do this to get your Devil Trigger up, but do not use it
until the heads join up. Then, either use the throwing daggers
or the handguns. Repeat until they are defeated. Note: When the
ice head uses its main attack which fires huge ice pillars at
you, you cannot attack the heads until you have destroyed the
pillars.
Hint: Ultimate Devil form:
Get your Devil Trigger to full, then get your health
bar down to the red. Go into your Devil form, and you will be
in your Ultimate Devil form.
Hint: Combos:
These combos are based off of the basic attack mode
without holding R1. These will help you get a better combo
rating, especially if you do the first and follow with the second.
Make sure not to hold R1 button or you will do the Air
Hike or the Stinger.
Three basic slashes plus a downward strike, then an upward strike
that knocks your enemy into the air like the Air Hike: Press Triangle(3),
Towards + Triangle, Triangle(2).
Three basic slashes then three additional horizontal strikes.
Press Triangle(3), Away + Triangle, Triangle(3).
Equip any sword and the shotgun. Holding R1 and do the
following:
Dante will do a normal slash, then a cartwheel move while firing
the shotgun. Press Triangle, Square.
Dante will do two slashes and pass the shotgun under his two arms
and across his back, firing the shotgun twice. Press Triangle(2),
Square.
Dante will do three slashes and then go into one knee firing the
shotgun. Press Triangle(3), Square.
Once Dante has transformed into his Super Demon form (Ultimate
Devil Trigger), he can use the following moves. Note: The Desperation
Attacks will use all your Devil Trigger gaage, but are extremely
powerful. The Ultimate Desperation Attack can kill any enemy in
a single shot and can also kill most Bosses in a single shot.
Fireballs: Press Square (can also do while jumping or flying).
Twin Lightsabres: Press Triangle.
Flight: Press X(2).
Spin Attack: Press Triangle and the Left Analog-stick
in any direction (while jumping).
Desperation Attack (Divine Light Blast): Press Square +
Triangle at the same time.
Ultimate Desperation Attack (Dark Energy Beam): Hold R1,
then press Square + Triangle at the same time.
Hold R1 in human form, then jump in the air and press Triangle
to execute three moves. If you press Triangle, you will
do an upward kick. If you press Triangle(2), you will do
an upward kick followed by a backflip. If you press Triangle(3),
you will do an upward kick and a backflip followed by a sword
slash at an enemy that is on the ground. While not in Devil Trigger mode (as to not waste your power),
begin attacking an opponent. Once you begin to get Do Not Worry
and your opponent dies. Use the handguns to start shooting your
next target and Do Not Worry will never leave the screen until
you are hit or stop shooting. Keep this strategy going until you
get to Showtime and it works out nicely.
Hint: Double shotgun blast:
Stand just near the edge of a building and shoot your
gun. While shooting, go to move off the edge. The moment that
you are off the edge, you will immediately fire another shot from
your shotgun.
Hint: Fast shotgun fire and reload:
Jump in the air twice, fire, and keep pressing L2.
Hint: Shotgun tricks:
As Dante, have the shotgun equipped. Then, hold R1
to aim at something. Next, swing your sword. The actions go as
follow. Swing then fire: Dante does a somersault to the side and
fires his shotgun; two swings then fire: Dante uses his shotgun
like a pair of nunchuks firing twice; three swings then fire:
Dante spins around on the last swing and into a kneel, shooting
over his knee as support.
Hint: Quick recovery:
If you get hit and thrown to the ground, press Circle
as soon as you hit the ground and you will immediately bounce
back up.
Hint: Dante: Ultimate Devil Trigger attack:
To do the Ultimate Devil Trigger into Sparda demon
form, press L1 when Dante's life bar is low. The Sparda
form is incredibly strong and deals huge damage.
Hint: Dante: Moves:
While in Devil Trigger, press Triangle(2), then
quickly press Triangle + Analog-stick. Dante will
shoot out a lot projectiles that resemble arrows. The color depends
on what amulet you have equipped.
Hint: Lucia: Ultimate Devil Trigger attack:
When in Lucia's Devil Trigger, equip the Aerial Heart
and fly in the air after they are near you. Press Triangle
+ Square constantly until you do not have control of Lucia.
She will perform an attack similar to the Phantom's Volcano Ass
attack. It will take a lot of Devil Trigger. If you keep pressing
it fast it will not waste Devil Trigger at all, but it will eventually
stop.
Hint: Trish: Moves:
Trish has two moves that Dante does not. One is throwing
Sparta, which is done by holding Triangle briefly and releasing.
Trish will throw Sparta. You can shoot at the same targets that
Sparta is attacking and do twice the damage. For the other move,
fly using the Aerialheart and hold Square. Trish should
fire beams of yellow light which do an amazing amount of damage.
The longer you hold Square, the more beams she will shoot
at once (five beams maximum). Hold L2 then hold Triangle. When you release, Trish
will stab her sword in the ground so you can use hand to hand
combat by pressing Triangle. Press L2 to get the
sword back. Lock onto an enemy and do a sword combo. After the first two slashes
land, hold R2 and she will do an extra two slashes. When you are not holding Sparda (by stabbing it into the floor
or throwing it), you can use Trish's fist and feet to attack your
enemy. While doing this, hold R1 and press Forward
or Back + Triangle. Trish will either thrust forward
with a flaming punch or uppercut her enemies high off the screen.
Also, if you jump while not holding Sparda and press Triangle,
Trish will do a flaming dive-kick straight at the nearest enemy.
Hint: Easier combos:
Use sword combos as much as possible. If an enemy is
too far away for you to instantaneously attack them, use your
arsenal/guns until you get close enough to use your sword(s) on
them to keep the combo rating lit.
Hint: Easy break away:
Whenever something grabs you (for example, those invisible
grasshoppers on top of you or the giant gorilla Boss), turn on
your Devil Trigger very quickly and you will easily break free.
Hint: Bloody Palace: Easy Red Orbs:
Play Bloody Palace mode and defeat all the monsters.
Choose the green portal to go 100 levels every time. 100 levels
equals 1000 Red Orbs.
Hint: Forced Edge:
Successfully complete Dante Must Die to unlock Dante's
original costume from Devil May Cry. Rebellion will be
replaced with Forced Edge. Note: It does not change to Sparda
if you are in Devil Trigger form.
Hint: Slow Motion Amulet piece:
There is a Slow Motion Amulet piece in the level after
the Phantom (the level arena with eye in the center). Toward the
outside is a sack or web cocoon on the ground. Break it open.
Apply the Amulet and use Devil Trigger to see all your sword combos
in slow motion.
Hint: Items:
Explore the level before you attempt killing a demon
or devil. When you defeat them, the game will cut to an intermission
sequence and you may leave behind important items. For example,
in the mission where you take out the three tainted tanks, from
start turn to your left and jump into the rubble to find a Heart
Of A Warrior amulet piece.
Hint: Keep Red Orbs:
On any level, you will get Red Orbs. After you get
a number of Red Orbs, pause game play and choose to restart the
mission. You will not lose any Red Orbs.
Hint: More Red Orbs for good combos:
You will gain a lot more Red Orbs if you kill enemies
while you have the "Showtime!!!" combo rating. This
is especially useful in the Bloody Palace. Strike enemies with
your sword to build up your combo, dodge their attacks so you
do not lose it all, and you will get the Showtime!!! rating easily.
Also, if the enemy is a fair distance away from you as you are
trying to build up your combo (and you do not think you will reach
it before the combo fades), shoot it with your pistols. It will
"refresh" the timer on the rating and keep your current
rating until you reach the enemy. It is recommended that you fight
Miseras to get Orbs, since a lot of them spawn in one level and
they are easy to kill.
Hint: Red Orbs:
After you have completed the game under the normal
difficulty setting with both characters, you can return to fight
Argosax again for orbs. Each time you complete the mission is
worth 5,000 orbs on top of the bonus from your ranking.
Hint: More shooting time:
You must have Air Hike with Alastor for this trick.
Jump in the air and shoot. When you are about to fall, use Air
Hike and start shooting again. This will only have full effect
if timed correctly. Note: It is a lot easier and more efficient
on Easy Auto mode, but still can be done on the other modes.
Hint: Weapon list:
Note: There are weapons that you will not probably
encounter unless you look for them thoroughly.
Handguns: Available at start.
Shotgun: Kill the serpent in mission 4. You will get it after
the intermission sequence with Dante riding a motorcycle.
Submachine guns: Found in mission 12, where you fight Bolverk,
Freki, and Geri the first time. When you have to jump those platforms,
find one that has a fading color, or floor. Keep hopping and walking
on corridors (platforms on the wall) until there is an object
to smash to get Red Orbs. Continue down to get the submachine
guns.
Missile launcher: Destroy the boxes on the airplane where you
have to escape from the power plant.
Rebellion: Available at start.
Merciless: Rather than doing the difficult parts in mission 12,
wait for the mission where you have to fight Phantom. You will
find it when you are near a blue smashing platform.
Vendetta: The strongest sword is located in mission 9, in the
room where the train gate on the right is located (without the
Red Orb on the track). Go in the room, look for a skeleton with
a Vendetta plunged through its heart, and grab the swords.
Hint: Bloody Palace mode: Get to Bosses
faster:
You must first understand the different level warps.
The plain circle is one level up, the middle warp is ten levels
up, and last is the green portal, which is one hundred levels
up . Go through ten levels of the level one warps. After the tenth
level go to the middle warp (level 20). Complete this level and
go to the green warp. You should be facing all Bosses from then
on. However, there is a flaw with normal leveling. Your bonus
is much higher than what it would be. At most, you will only get
around a two or three thousand bonus Red Orbs.
Hint: Devil May Cry reference:
At the end of Mission 1 and the intermission sequence
of the house blowing up, look at the coin tgat Dante flips. On
it is the silhouette of Trish from the original Devil May Cry.
Glitch: Big jump:
There is a glitch in the stairwell where Dante obtains
the Flame Heart. This is performed easier in Devil Trigger mode.
It can also be done with the Rocket Launcher (not in Devil Trigger).
At that staircase, there is a way to jump from the bottom near
the door almost to the top door. Stand at the bottom of the ledge
where the staircase drops off, and hold Toward the camera
so Dante will flip when he jumps. Press Jump, and as soon
as you release it, fire as fast as possible. If done correctly,
he will finish his jump on higher stairs.
Glitch: Invisible walls:
During mission 22 when you are approaching Mundus while
he is in statue, go to the right or left side of the room. You
will find that there is invisible walls trapping you in. You can
wall-jump off these invisible walls.
Glitch: Swim around:
With Lucia on mission 8, you will start in a pit. Swim
up a little bit and you will see a cave or maybe several of them.
Keep pressing Circle on them, and eventually you will find
and appear in a secret room. You will fight two Savage Golems,
then four more. After you defeat them, collect the orbs and Blue
Orb Fragment. Then, go into the purple circle. Do not press Circle
yet or the glitch will not work. When in the exact center of this
circle, jump in air, and before Lucia's feet touch the ground,
press Circle. Note: This may require several attempts.
When it works, you will enter a glitched water sequence in which
you can swim around as Lucia. There are two different outcomes
to this trick. About 25% of the time, you will end up in darkness
next to a "building". All you can do is swim up, and
at the top of the "building" enter a hole and continue
the mission. 75% of the time, you will end up swimming in the
walls. If you go left, you will encounter an invisible wall. Travel
down to go back to the pit where you started the mission. Travel
up or right to reach the cave where the secret room was entered.
Glitch: Fall through level:
Play the level where you fight the Phantom/Spyder for
the first time. Before you fight the Spyder, you will have a fight
with a group of monsters on that level. While in the middle of
a fight, go to the center of the level, where there a big light
and a hole in the ground. Go near it and stay there until a monster
attacks you, then slash it. Then, go as far up to the hole as
you can until you cannot go in. By this time, you are being hit
by a monster and getting pushed up against an invisible wall in
the middle. Use the shotgun at the first enemy you see. You will
fall through a "leak" in the level. You will keep falling
in black until the game is reset.
Play Dante's mission 1, then save the game. Reset the
PlayStation2 and wait for the "Press Start button" message
to re-appear. Press L3, R3, L1, R1,
L2, R2, L3, R3. A sound will confirm
correct code entry. Press Start to return to the main menu.
Choose the "Load game" option, press L1 or R1
to access the new costume, then load a game to play the bonus
level.
Lucia's Diesel bonus level and costume:
Play Lucia's mission 1, then save the game. Reset the
PlayStation2 and wait for the "Press Start button" message
to re-appear. Press L3, R3, L1, R1,
L2, R2, L3, R3. A sound will confirm
correct code entry. Press Start to return to the main menu.
Choose the "Load game" option, press L1 or R1
to access the new costume, then load a game to play the bonus
level.
Lucia's Diesel costume:
Press L1(2), Triangle, Square,
L2(2) during game play.
Dante's Diesel costume:
Press R1(2), Triangle, Square,
R2(2) during game play.
In-game reset:
Hold Select then quickly press and hold Start
during game play to return to the title screen.
Completion bonuses:
Use the following trick to unlock the completion bonuses
by only playing Dante's game. Switch from Disc 1 to 2 at any time
during Dante's game. Successfully complete the game to unlock
level select mode, hard mode, Bloody Palace mode, and the credits.
This trick also works for hard mode. If you change from Disc 1
to Disc 2 anytime before you complete the game in hard mode, you
will unlock Trish and other bonuses.
Dante Must Die mode completion bonuses:
Once you complete Dante Must Die mode, you will be
rewarded with four bonuses: Dante's original Devil May Cry
costume; Rebellion will be replaced by Force Edge (very strong
not like Devil May Cry's Force Edge); True King of Hell
(title given to you after completing both Dante and Lucia Must
Die modes; the music Lock and Load (Dante's Theme from Devil
May Cry) will play.
Alternate costumes for Dante:
Successfully complete the game with Dante under the
normal difficulty setting to unlock an alternate costume. Successfully
complete the game in Dante Must Die mode to unlock his original
costume from Devil May Cry.
Alternate costumes for Lucia:
Successfully complete the game with Lucia to unlock
an alternate costume for her. Successfully complete the game with
Lucia under the hard difficulty setting to unlock another costume
for her. Successfully complete the game in Lucia Must Die mode
to unlock her Arius bodyguard costume.
Play as Trish:
Successfully complete the game with Dante under the
hard difficulty setting. Trish has Dante's stats and items and
starts with the Sparda.
Bloody Palace mode:
Successfully complete the game with Dante and Lucia
to unlock Bloody Palace mode. In Bloody Palace mode, the maximum and hardest level is level
9999, however, the reward is satisfying. You will fight various
rivals, such as Mr. Phantom (lava spider), Arius, or Bolverk (the
one eyed sword opponent) and his wolves, only this time you will
fight twelve wolves. You will probably fight Arius most of the
time, but even though he is difficult, get a Showtime fighting
him and kill him at the same time. You will be rewarded with 7,000
Orbs.
Dante Must Die mode:
Successfully complete the game with Dante and Lucia
under the hard difficulty setting.
Lucia Must Die mode:
Successfully complete the game with Lucia under the
hard difficulty setting.
Hard difficulty setting:
Successfully complete the game with Dante and Lucia.
Level select:
Successfully complete the game as either character
under any difficulty setting.
Alternate enemy file images:
When looking at the enemy files in the menu, some of
them have alternate images. These can be seen by pressing X
while looking at certain files. Most will have a second image
and some, like the cage type enemies, have about four.
King Of Hell pictures:
To get the nine bonus King Of Hell pictures, complete
Dante Must Die! mode with both Dante and Lucia then, complete
the game with the following costumes.
Picture 1: Complete the last mission as Dante.
Picture 2: Complete the last mission as Dante's Diesel costume.
Picture 3: Complete the last mission as Trish.
Picture 4: Complete the last mission as Trish (on Lucia's disc).
Picture 5: Complete the last mission as original Devil May
Cry Dante.
Picture 6: Complete the last mission as Lucia.
Picture 7: Complete the last mission as Lucia's Diesel costume.
Picture 8: Complete the last mission as Lucia's second Diesel
costume.
Picture 9: Complete the last mission as Lucia's Secretary costume.
Hint: Easy game completion:
Use the following trick to complete the game easily
with Lucia or Dante. Enable the code to get Dante or Lucia's Diesel
costume. As well as having the option of another costume, you
can repeat any level you have already completed. Simply repeat
the easy levels to gain Orbs, and upgrade your characters.
Hint: Mission 1: Secret area:
Enter the big doors to the right of the pillar where
the Puia (flying harpies) first appear in Mission 1. Go through the level until you see a wall with a face. Press Circle
and you should enter a secret room. After you reach the point when the demon birds appear, defeat
them, then get on the roof. Run until two skeletons appear. Defeat
them, then get on the stairs. Jump off them, go down, and keep
going. Do not worry about the demons that appear. Get to bottom
of the path to the last door, then press Circle to access
secret room 2.
Hint: Mission 1: Hidden Red Orbs:
Go to the part at the beginning where you double jump
over the rubble blocking the way ahead. Face the statue and double
jump to the statue's shoulder, then again to his head. Once on
his head, at many Red Orbs will fall.
Hint: Mission 1: Unlimited Red Orbs:
Get the first Red Orb at the beginning then keep restarting
the mission.
Hint: Mission 1: Unlimited Yellow Orbs:
After completing either character's game at least once
and have unlocked the "Mission Select" option, go to
mission 1 and collect the Yellow Orbs. Save the game and quit.
You may now continue where you left off. This trick is useful
when facing the tougher Bosses on the harder settings.
Hint: Mission 2: Hidden areas:
Enter one of the rooms that has a coffin and bones
in it. Go up to the coffin and press Circle. This will
take you to a hidden room full of enemies and some Red Orbs.
There are actually two secret areas in mission 2. Both are in
separate rooms where skeleton coffins are located. Check every
coffin you see to find them.
Hint: Mission 3: Hidden area:
Before or after the cargo elevator trip, you will reach
a door located between two other doors with just a couple of stair
steps. Stand in front of the door on the left side of the screen
and press Circle to enter a secret room.
Hint: Mission 4: Hidden area:
When you start, look for the first door on your left.
It is not very big and is sticking out slightly. Approach it and
press Circle. It will lead to a secret area where big flying
creatures attack you.
Hint: Mission 5: Hidden area:
When you enter the barricaded area, go to Dante's left
and fall off the cliff. There are several medium Red Orbs. Follow
that until the end. There will be an Orb Dispenser. Go just to
the left of the Orb Dispenser to find a garage-type door. Press
Circle, and there will be plenty of Homromsira in there.
Hint: Mission 6: Defeating the "head":
When you are fighting the "head", not when
it is the full body, when it falls on the ground and starts shooting
lasers, wait for them to stop. You will have a few seconds before
it will go into the air again. In that time, run up to it and
hit it with your sword on the open mouth. It will do double or
triple the damage. When the head floats down to the ground and shoots its lasers,
press Circle to flip Dante around to the back of the head.
Slash the monster while it is shooting the lasers. After it is
done, using the sword will help Dante's Devil Trigger to fill
up. When it is full, it will do even more damage.
Hint: Mission 7: Hidden area:
At the very end of the mission, before entering the
door that leads to the roof, press Circle at the door to
the left.
Hint: Mission 8: Easy Red Orbs:
The level select option must first be unlocked for
this trick .Select level 8. Fight and defeat the opponent as quickly
as possible without using items. You will get about 4,000 Red
Orbs if you get a "B" rank.
Hint: Mission 10: Hidden area:
After defeating the giant butterfly and the larvae,
you will go down a set of stairs. After the game loads, go to
the first set of doors you see and press Circle to enter
another hidden room.
Hint: Mission 14: Hidden area:
When you start the mission, turn around and press Circle
against the door on the left. You should enter a secret room with
enemies to fight.
Hint: Mission 16: Hidden area:
On this mission, you will enter a room where you will
find the item named Sacrilege. Get the item to make the energy
balls stop coming at you. Then, on the floor directly under the
balcony where the item was located, there will be a wall that
resembles a door. Press Circle in front of that wall and
it will open a secret room.
Hint: Mission 16: Easy Red Orbs:
When you pass mission 16, you can get as many red orbs
as desired. Go up and down the elevator, killing all enemies.
Remember to mix up your attacks to increase your stylish bonus.
Do not use a maxed-out weapon, as this will kill enemies too quickly
and not allow you to get your stylish up fast enough. If done
correctly, you can get up to 2,500 Red Orbs on each trip up and
down the elevator. This may get tedious, but is well worth it
when you get to the "Must Die" modes. Save your data
when you have the desired number of orbs.
Hint: Mission 18: Easy Red Orbs:
Complete the game as Dante. Go to Mission 1 and grab
the Gold Orb, then go to Mission 18 to defeat Argosax the chaos
and despair embodied. Repeat this as many times as desired.
Hint: Defeating Argosax:
As Dante, start from the first head and work your way
to the left. Then, position Dante in between each head and target
it with the Missile Launcher then take it out from afar. Tis will
also work on the Griffon, but his electric attacks will eventually
make their way towards you. The only way to avoid them is to Flip
Escape to the right and get out of their range. Press Circle every time you want to move somewhere, even
left and right. When the time is correct, or when no attacks are
being drawn, kick them with a missile launcher (since they cannot
avoid attacks), or just give them a cheap shot using handguns.
Note: Killing Argosax may be easy, but Despair Embodied is a different
story. This is much easier if you have fully upgraded the submachine
guns. For the first head, hold Square while jumping over
his attacks. After that, move to the right by the Griffin. If
you are standing as far away as possible, he will only be able
to hit you with the attack that is like a pair of scissors. As
you keep working to the right, you can avoid the range of their
attacks until you reach the Phantom. When he shoots fireballs,
roll to the side until he stops and keep attacking. Use the same
strategy for the jets of fire he shoots up. By now you should
have a full Devil Trigger gauge. Use it on the giant gorilla to
avoid falling down because of his attack. If you bought enough
Purple Orbs, you should have about half a bar left when the gorilla
dies.
Hint: Defeating Arius-Argosax:
You will need the Arsenal Throwing Daggers upgraded
to level 2 or 3, the Swords Embaka upgraded to at least level
2 or 3, and all of the Amulets. The best Amulet to use as Lucia
is the Electro Heart, the Quick Heart (to move very fast), and
the Healing Amulet (heals while in Devil Trigger mode). While
fighting him, jump in the air and rapidly press Square.
Keep doing this to raise your Devil Trigger gauge to full power.
Attack him rapidly with the Arsenal Throwing Daggers. When he
is defeated, an intermission sequence will start. You can only defeat Arius-Argosax with Lucia. You need to use
the throwing daggers at level 2 and any swords. The best amulet
to use is the Healing Heart. All that Arius-Argosax can to do
you is spit purple things. If you get hit by it, you will get
poisoned for awhile. You will know if you are poisoned because
you will turn purple. Throw the daggers at all times at Arius-Argosax.
When your Devil Trigger gauge gets full, activate it.
Hint: Defeating Possessed Arius:
Note: You can only fight Possessed Arius as Lucia.
When you get to the second to last mission (after the part where
you are in the Big Urobos Buildiing Corps.), you will have to
fight Possessed Arius. He is also in Devil Trigger Mode. To defeat
him, find the Embaka and have it upgraded to at least level 2
or 3. Have your Arsenal, Throwing Daggers, upgraded to level 2.
While fighting, keep jumping in the air and pressing Square
rapidly until you fall. At least every five to ten seconds, Possessed
Arius will charge up (purple flames will form around his body).
He will charge at you. Jump in the air and keep pressing Square.
When he is behind you while you a're in the air, he might jump
at you on the ground. When he falls, attack him with Triangle.
It is the best way to get your Devil Trigger gauge at full power.
If your Devil Trigger gauge is half to full, go into Devil Trigger
mode. Keep attacking him; you will rarely ever fall down while
you attack in Devil Trigger mode. When his life is in the red,
he will take one of the pipe-like things on his back that always
move and jam it into the ground, causing it to pop up occasionally,
He will not die, but will transform another time. You do not need to have anything leveled up for this trick, but
you will need the Speed Amulet. Equip the Throwing Daggers. When
you start out in the pit, run as far from him as possible. Throw
daggers at him until he is almost close enough to hit you, then
Devil Trigger and run under him to the other side of the pit.
Repeat this strategy. Note: Your Devil Trigger should charge up
just enough. If you defeat the second form quickly and you do
this trick on the third form correctly, you should be able to
get an "S" rank for time, and high ranking for damage,
although style will probably get a "D" rank.
Hint: Defeating the Infested Tanks:
Have Lucia jump on to the tank. Note: Make sure you
have your handguns on. Jump once then fire. Before you land, jump
again and fire. When you defeat the first one, do it again. Note:
Watch your back, as the other ones might fire a missle. There
are three of them.
Hint: Defeating the "Three Heads":
When you enter a certain room, you will get transported
to another dimension. Three heads will attack you at different
times. Keep dodging the things that they fire at you. When they
get close, before they attack, use the most powerful sword you
have. Do this to get your Devil Trigger up, but do not use it
until the heads join up. Then, either use the throwing daggers
or the handguns. Repeat until they are defeated. Note: When the
ice head uses its main attack which fires huge ice pillars at
you, you cannot attack the heads until you have destroyed the
pillars.
Hint: Ultimate Devil form:
Get your Devil Trigger to full, then get your health
bar down to the red. Go into your Devil form, and you will be
in your Ultimate Devil form.
Hint: Combos:
These combos are based off of the basic attack mode
without holding R1. These will help you get a better combo
rating, especially if you do the first and follow with the second.
Make sure not to hold R1 button or you will do the Air
Hike or the Stinger.
Three basic slashes plus a downward strike, then an upward strike
that knocks your enemy into the air like the Air Hike: Press Triangle(3),
Towards + Triangle, Triangle(2).
Three basic slashes then three additional horizontal strikes.
Press Triangle(3), Away + Triangle, Triangle(3).
Equip any sword and the shotgun. Holding R1 and do the
following:
Dante will do a normal slash, then a cartwheel move while firing
the shotgun. Press Triangle, Square.
Dante will do two slashes and pass the shotgun under his two arms
and across his back, firing the shotgun twice. Press Triangle(2),
Square.
Dante will do three slashes and then go into one knee firing the
shotgun. Press Triangle(3), Square.
Once Dante has transformed into his Super Demon form (Ultimate
Devil Trigger), he can use the following moves. Note: The Desperation
Attacks will use all your Devil Trigger gaage, but are extremely
powerful. The Ultimate Desperation Attack can kill any enemy in
a single shot and can also kill most Bosses in a single shot.
Fireballs: Press Square (can also do while jumping or flying).
Twin Lightsabres: Press Triangle.
Flight: Press X(2).
Spin Attack: Press Triangle and the Left Analog-stick
in any direction (while jumping).
Desperation Attack (Divine Light Blast): Press Square +
Triangle at the same time.
Ultimate Desperation Attack (Dark Energy Beam): Hold R1,
then press Square + Triangle at the same time.
Hold R1 in human form, then jump in the air and press Triangle
to execute three moves. If you press Triangle, you will
do an upward kick. If you press Triangle(2), you will do
an upward kick followed by a backflip. If you press Triangle(3),
you will do an upward kick and a backflip followed by a sword
slash at an enemy that is on the ground. While not in Devil Trigger mode (as to not waste your power),
begin attacking an opponent. Once you begin to get Do Not Worry
and your opponent dies. Use the handguns to start shooting your
next target and Do Not Worry will never leave the screen until
you are hit or stop shooting. Keep this strategy going until you
get to Showtime and it works out nicely.
Hint: Double shotgun blast:
Stand just near the edge of a building and shoot your
gun. While shooting, go to move off the edge. The moment that
you are off the edge, you will immediately fire another shot from
your shotgun.
Hint: Fast shotgun fire and reload:
Jump in the air twice, fire, and keep pressing L2.
Hint: Shotgun tricks:
As Dante, have the shotgun equipped. Then, hold R1
to aim at something. Next, swing your sword. The actions go as
follow. Swing then fire: Dante does a somersault to the side and
fires his shotgun; two swings then fire: Dante uses his shotgun
like a pair of nunchuks firing twice; three swings then fire:
Dante spins around on the last swing and into a kneel, shooting
over his knee as support.
Hint: Quick recovery:
If you get hit and thrown to the ground, press Circle
as soon as you hit the ground and you will immediately bounce
back up.
Hint: Dante: Ultimate Devil Trigger attack:
To do the Ultimate Devil Trigger into Sparda demon
form, press L1 when Dante's life bar is low. The Sparda
form is incredibly strong and deals huge damage.
Hint: Dante: Moves:
While in Devil Trigger, press Triangle(2), then
quickly press Triangle + Analog-stick. Dante will
shoot out a lot projectiles that resemble arrows. The color depends
on what amulet you have equipped.
Hint: Lucia: Ultimate Devil Trigger attack:
When in Lucia's Devil Trigger, equip the Aerial Heart
and fly in the air after they are near you. Press Triangle
+ Square constantly until you do not have control of Lucia.
She will perform an attack similar to the Phantom's Volcano Ass
attack. It will take a lot of Devil Trigger. If you keep pressing
it fast it will not waste Devil Trigger at all, but it will eventually
stop.
Hint: Trish: Moves:
Trish has two moves that Dante does not. One is throwing
Sparta, which is done by holding Triangle briefly and releasing.
Trish will throw Sparta. You can shoot at the same targets that
Sparta is attacking and do twice the damage. For the other move,
fly using the Aerialheart and hold Square. Trish should
fire beams of yellow light which do an amazing amount of damage.
The longer you hold Square, the more beams she will shoot
at once (five beams maximum). Hold L2 then hold Triangle. When you release, Trish
will stab her sword in the ground so you can use hand to hand
combat by pressing Triangle. Press L2 to get the
sword back. Lock onto an enemy and do a sword combo. After the first two slashes
land, hold R2 and she will do an extra two slashes. When you are not holding Sparda (by stabbing it into the floor
or throwing it), you can use Trish's fist and feet to attack your
enemy. While doing this, hold R1 and press Forward
or Back + Triangle. Trish will either thrust forward
with a flaming punch or uppercut her enemies high off the screen.
Also, if you jump while not holding Sparda and press Triangle,
Trish will do a flaming dive-kick straight at the nearest enemy.
Hint: Easier combos:
Use sword combos as much as possible. If an enemy is
too far away for you to instantaneously attack them, use your
arsenal/guns until you get close enough to use your sword(s) on
them to keep the combo rating lit.
Hint: Easy break away:
Whenever something grabs you (for example, those invisible
grasshoppers on top of you or the giant gorilla Boss), turn on
your Devil Trigger very quickly and you will easily break free.
Hint: Bloody Palace: Easy Red Orbs:
Play Bloody Palace mode and defeat all the monsters.
Choose the green portal to go 100 levels every time. 100 levels
equals 1000 Red Orbs.
Hint: Forced Edge:
Successfully complete Dante Must Die to unlock Dante's
original costume from Devil May Cry. Rebellion will be
replaced with Forced Edge. Note: It does not change to Sparda
if you are in Devil Trigger form.
Hint: Slow Motion Amulet piece:
There is a Slow Motion Amulet piece in the level after
the Phantom (the level arena with eye in the center). Toward the
outside is a sack or web cocoon on the ground. Break it open.
Apply the Amulet and use Devil Trigger to see all your sword combos
in slow motion.
Hint: Items:
Explore the level before you attempt killing a demon
or devil. When you defeat them, the game will cut to an intermission
sequence and you may leave behind important items. For example,
in the mission where you take out the three tainted tanks, from
start turn to your left and jump into the rubble to find a Heart
Of A Warrior amulet piece.
Hint: Keep Red Orbs:
On any level, you will get Red Orbs. After you get
a number of Red Orbs, pause game play and choose to restart the
mission. You will not lose any Red Orbs.
Hint: More Red Orbs for good combos:
You will gain a lot more Red Orbs if you kill enemies
while you have the "Showtime!!!" combo rating. This
is especially useful in the Bloody Palace. Strike enemies with
your sword to build up your combo, dodge their attacks so you
do not lose it all, and you will get the Showtime!!! rating easily.
Also, if the enemy is a fair distance away from you as you are
trying to build up your combo (and you do not think you will reach
it before the combo fades), shoot it with your pistols. It will
"refresh" the timer on the rating and keep your current
rating until you reach the enemy. It is recommended that you fight
Miseras to get Orbs, since a lot of them spawn in one level and
they are easy to kill.
Hint: Red Orbs:
After you have completed the game under the normal
difficulty setting with both characters, you can return to fight
Argosax again for orbs. Each time you complete the mission is
worth 5,000 orbs on top of the bonus from your ranking.
Hint: More shooting time:
You must have Air Hike with Alastor for this trick.
Jump in the air and shoot. When you are about to fall, use Air
Hike and start shooting again. This will only have full effect
if timed correctly. Note: It is a lot easier and more efficient
on Easy Auto mode, but still can be done on the other modes.
Hint: Weapon list:
Note: There are weapons that you will not probably
encounter unless you look for them thoroughly.
Handguns: Available at start.
Shotgun: Kill the serpent in mission 4. You will get it after
the intermission sequence with Dante riding a motorcycle.
Submachine guns: Found in mission 12, where you fight Bolverk,
Freki, and Geri the first time. When you have to jump those platforms,
find one that has a fading color, or floor. Keep hopping and walking
on corridors (platforms on the wall) until there is an object
to smash to get Red Orbs. Continue down to get the submachine
guns.
Missile launcher: Destroy the boxes on the airplane where you
have to escape from the power plant.
Rebellion: Available at start.
Merciless: Rather than doing the difficult parts in mission 12,
wait for the mission where you have to fight Phantom. You will
find it when you are near a blue smashing platform.
Vendetta: The strongest sword is located in mission 9, in the
room where the train gate on the right is located (without the
Red Orb on the track). Go in the room, look for a skeleton with
a Vendetta plunged through its heart, and grab the swords.
Hint: Bloody Palace mode: Get to Bosses
faster:
You must first understand the different level warps.
The plain circle is one level up, the middle warp is ten levels
up, and last is the green portal, which is one hundred levels
up . Go through ten levels of the level one warps. After the tenth
level go to the middle warp (level 20). Complete this level and
go to the green warp. You should be facing all Bosses from then
on. However, there is a flaw with normal leveling. Your bonus
is much higher than what it would be. At most, you will only get
around a two or three thousand bonus Red Orbs.
Hint: Devil May Cry reference:
At the end of Mission 1 and the intermission sequence
of the house blowing up, look at the coin tgat Dante flips. On
it is the silhouette of Trish from the original Devil May Cry.
Glitch: Big jump:
There is a glitch in the stairwell where Dante obtains
the Flame Heart. This is performed easier in Devil Trigger mode.
It can also be done with the Rocket Launcher (not in Devil Trigger).
At that staircase, there is a way to jump from the bottom near
the door almost to the top door. Stand at the bottom of the ledge
where the staircase drops off, and hold Toward the camera
so Dante will flip when he jumps. Press Jump, and as soon
as you release it, fire as fast as possible. If done correctly,
he will finish his jump on higher stairs.
Glitch: Invisible walls:
During mission 22 when you are approaching Mundus while
he is in statue, go to the right or left side of the room. You
will find that there is invisible walls trapping you in. You can
wall-jump off these invisible walls.
Glitch: Swim around:
With Lucia on mission 8, you will start in a pit. Swim
up a little bit and you will see a cave or maybe several of them.
Keep pressing Circle on them, and eventually you will find
and appear in a secret room. You will fight two Savage Golems,
then four more. After you defeat them, collect the orbs and Blue
Orb Fragment. Then, go into the purple circle. Do not press Circle
yet or the glitch will not work. When in the exact center of this
circle, jump in air, and before Lucia's feet touch the ground,
press Circle. Note: This may require several attempts.
When it works, you will enter a glitched water sequence in which
you can swim around as Lucia. There are two different outcomes
to this trick. About 25% of the time, you will end up in darkness
next to a "building". All you can do is swim up, and
at the top of the "building" enter a hole and continue
the mission. 75% of the time, you will end up swimming in the
walls. If you go left, you will encounter an invisible wall. Travel
down to go back to the pit where you started the mission. Travel
up or right to reach the cave where the secret room was entered.
Glitch: Fall through level:
Play the level where you fight the Phantom/Spyder for
the first time. Before you fight the Spyder, you will have a fight
with a group of monsters on that level. While in the middle of
a fight, go to the center of the level, where there a big light
and a hole in the ground. Go near it and stay there until a monster
attacks you, then slash it. Then, go as far up to the hole as
you can until you cannot go in. By this time, you are being hit
by a monster and getting pushed up against an invisible wall in
the middle. Use the shotgun at the first enemy you see. You will
fall through a "leak" in the level. You will keep falling
in black until the game is reset.