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1Turok: Evolution Empty Turok: Evolution Fri Jun 03, 2011 2:28 am

Nick

Nick
Administrator
Turok: Evolution Administrator-rank
Master code:
Enter FMNFB as a code at the cheat menu.


Invincibility:
Enter EMERPUS as a code at the cheat menu.

All available weapons:
Enter TEXAS as a code at the cheat menu. All weapons available
in the current level will be unlocked.

Unlimited ammunition:
Enter MADMAN as a code at the cheat menu.

Level select:
Enter SELLOUT as a code at the cheat menu. Load a saved
game and all levels will be unlocked.

Invisibility:
Enter SLLEWGH as a code at the cheat menu.

Big head mode:
Enter HEID as a code at the cheat menu.


Zoo mode:
Enter ZOO as a code at the cheat menu. You will be able
to kill any animal in the game with the war club as a weapon.
Use the following trick to play in zoo mode with more than just
the axe. Enable either the FMNFB or TEXAS codes
and turn on the all weapons option. Then, enable the ZOO
code. You should now have a pistol. Note: Enabling FMNFB
is recommended, as you can also turn on unlimited ammo.


Play as Raptor:
Enter RAPTOR as a code at the cheat menu. You will now
be able to play as a raptor in multi-player deathmatch mode.



Demo mode and target mini-game:

Enter HUNTER as a code at the cheat menu. Besides starting
demo mode, you will also be able to play the Target mini-game
at the main title screen. Use the D-pad to move the pointer
and R2 to shoot.


Unlimited health:
Press Start to pause game play. Then, hold L1 and
press Triangle, Square, Triangle, Square,
Triangle, Circle, Triangle, Circle.
A message will confirm correct code entry. Repeat the code to
disable its effect.
Unlimited rage:
Press Start to pause game play. Then, hold L1 and
press Left, Down, Left, Down, Right,
Up, Right, Up. A message will confirm correct
code entry. Repeat the code to disable its effect.

Unlimited ammunition:
Press Start to pause game play. Then, hold L1
and press Left, Circle, Right, Square,
Up, Triangle, Down, X. A message will
confirm correct code entry. Repeat the code to disable its effect.

Invincible NPCs:
Press Start to pause game play. Then, hold L1
and press Square, Circle, Triangle, X,
Square, Circle, Triangle, X. A message
will confirm correct code entry. Repeat the code to disable its
effect.

Hint: Pacing lizard at title screen:
Go to the "Cheats" menu and watch the "Art
Gallery" presentation. After "The Turok Team" picture,
it ends and begins to cycle again. Return to the first main menu
and wait for about five minutes. From the left, a small green
lizard will walk along the bottom of your screen, with a picket
sign that reads "Lost Land or Bust!!!". When he reaches
the right side of the screen, he will turn around and walk the
other way, revealing the other side of the sign which reads "Start
the Game!". He will look over at you a couple of times, but
mainly stares at the ground.


Hint: Nuke in single player mode:
In Chapter 8, "Arena", defeat the Steracosaur
Boss. After doing this, the force field around the middle pillar
will drop. Climb to the top of the pillar to get both the Nuke
Attachment (for the Rocket Launcher) and a Nuke. You will now
be able to fire the Nuke only twice (the Nuke Attachment has a
Nuke already in it). There are no more Nukes past Chapter 8. Also
, the "All weapons" and "Unlimited ammunition"
cheats do not work for the Nuke.


Hint: Nuke in multi-player mode:
The Nuke can be found in three multiplayer levels:
Tears Of Horatio, Withering Heights, and Dino-Depot. Note: Do
not have the "Unlimited Ammo" option in the multi-player
options menu activated or the Nuke will not appear. You can still
use the "Unlimited Ammo" cheat in the cheat menu and
get the Nuke. The "Unlimited Ammo" cheat does not give
you unlimited Nukes. The Nuke will respawn after a period of time.



Tears of Horatio: Go up either path, up the cliff, until you reach
a big metal platform with three holes in it. Turn around and you
will face a huge rock pillar. A Swarm Bore canister will be at
the foot of the pillar. Directly above the Swarm Bore canister
is the Nuke, floating in the air. You must have the Jump Boots
to get it.



Tears Of Horiatio: Get the nuke and stay up there. If your friend
approaches, shoot the nuke directly at the ground below you and
do not move. It will not touch you, but will kill anyone around
you. There is also a good hiding spot in at the end of that level,
where there are cannons. Go on one of the side cannons and go
to the very end. Then, turn around and quickly hit back and then
forward. You should get stuck. Try jumping a lot until you are
in it. If you do not go in, drop a little bit farther and try
again. This place is a good hiding spot from trackers like the
plasma cannon.



Withering Heights: Go to either side of the level and climb to
the top floor. Activate the switch, then go to the window where
there is a trampoline at the bottom (after switch is activated).
Jump down to it and you will bounce to the center platform. Once
there, you will get a either the Empathy Chest Plate or a Nuke
(along with a Swarm Bore canister).



Withering Heights: Do not flip the switch as described above.
If you do this and jump to the center platform, you will be killed
by a trap cage. Instead, just jump out the window above the disagreeing
trampoline and it will appear for you.



Withering Heights: It is small but easy to get around because
of the trampolines. The nuke is in the center. You can get it
and aim it directly down at where you stand for and instant kill
for all around.



Dino Depot: The Nuke can be found on the top of the yellow box
car. You must have the Jump Boots to reach it.


Hint: Invincible Raptors in multi-player
mode:
Play in the Regeneres Arena level in multi-player mode.
Go to the big door with the Jump Boots in it. Get the Jump Boots.
Back up slightly and jump up on to either of the little ledges
on the sides of the door. Then, jump up to the gap in the wall
higher up. Next, go all the way to the right. You will see a little
button-like object with a picture of a person cut in half and
a raptor next to him. Either shoot or hit it with your War Club.
When you do this, stay up on the gap. Look below to see that the
big door and the other three doors will open. Raptors will appear
from them, and you cannot kill them. However, they will go after
the other players. To make them go away, wait until they go back
in the doors. This is useful, as the raptors kill the other players
and they lose kills as if they killed themselves.


Hint: Defeating Bruckner:
To kill Bruckner, the last Boss in the game, run a
safe distance from him. Line him up with a tree so that it is
in front and Brucker behind. When Bruckner gets close to the tree,
shoot it onto him. Note: The tree takes more hits than usual to
take down. It should kill Bruckner in one hit. This also has the
same affect on other enemies.

Hint: Kill enemies with one hit from battle
ax:
Note: This trick does not work on Raptors, Purrlin,
and Captain Bruckner. Have the battle ax ready. Hold Fire
until Tal'Set turns the ax around and puts it behind him. Then,
aim for the enemy's head (you might have to jump) and release.
It helps to have the invisibility cheat enabled so that they stand
still. If you miss but still hit them, try hitting them one more
time.


Hint: Chapter 1: Frogs and lizards:
There are frogs and lizards on the ground in certain
areas, usually near the water. Approach one and hit it with the
war club. It will burst into large chunks of meat.

Hint: Chapter 2: Surprised guide:
During the second scene of the chapter is a Brachiosaur
that is relieving itself. There is also a Brachiosaur immediately
before this one. You will see it behind the second ancient structure
as you exit the cave. Fly under the Brachiosaur's legs and you
will surprise your female guide.

Hint: Chapter 5: Rescue The Wise Father
level:
You can wipe out all The slegs and the Jailer without
leaving the room that leads you into the circular prison room.
Best of all, you can have the really big Slegs do some of the
dirty work for you. First, get as heavily armed as possibly by
breaking all the crates and gathering anything you can use before
hitting the switch to open the door. Weapons of choice here are
both the explosive arrows and rocket launcher and grenades. Use
them in that order if possible. You will need the grenades later
in a key point. With luck, you started this level healthy and
did not need to get the large med-kit at the start. Being able
to return and use it is a big bonus. Begin your assault without
entering the big prison area. After you strike your first blow,
fall back into the room and wait for them to come to you. Hold
them back by taking them out in the hallway. You need to survive
up to the fifth wave. Next, head back into the tunnels. As you
arrive at the first room with the grated floor above, you will
probably see two big Slegs. Leave them and wait for the gigantic
Sleg to appear. Once he appears, he will proceed to squash the
other Slegs. Wait for the other Slegs to arrive. After the other
Slegs arrive, they will all just stand there (including the gigantic
Sleg). As you move, the giant Sleg will follow. Guide him to the
other Slegs and they too will be squashed. Continue this until
the giant Sleg refuses to play anymore. Them take out your spiked
grenades. Stick them under the feet of any that remain, then back
off and watch them go down. When you get to the Jailer, it will
require about five grenades to kill. Return to the beginning to
replenish on grenades and health if needed. Once the Jailer is
gone, you have the entire prison area's stash of weapons at your
disposal.


Hint: Chapter 8: Arena level: Extra ammunition:

When you begin this section, you start in a room with
a large door both in back and in front of you. Also, in front
of you is a supply of ammunition. Normally when you leave this
room, the door will close behind you and will not re-open. Use
the following trick to keep it open. After sniping everybody you
can from this room, turn around and face the back of the room.
Then, look all the way up. As you are looking up, walk backwards
so you can see the front (open) door. Continue to walk just out
the door until you see the door begin to close. Wait until it
is half way down and go back into the room. The door will re-open.
It should now be stuck open. If not, then repeat the process until
it sticks. You now have the remaining ammunition at your disposal.



Hint: Save ammunition:
When you see a raptor or an alligator, you can save
ammunition by using the war club. Hold Shoot and your character
will hold the club back. When you release it, he will use the
spiked side of the club, which can kill alligators and raptors
in one hit.

Hint: Better aim with weapons without scopes:

Equip a weapon with a scope (Tek Bow recommended).
Aim at whatever you are trying to shoot with the scope. Then,
switch to a more powerful weapon without a scope and fire. The
crosshairs will not move and you will hit the target. Note: This trick will work with most weapons, but not with ones
that spread such as the shotgun. This will also generally not
work with enemies, as they move.

Hint: Killing underwater alligators:
Use the pistol. It will shoot things that are underwater
when you are not.



Glitch: Transparent enemies:
In any level, when you kill an enemy they will slowly
disappear. Wait until an enemy begins to disappear then quickly
hit it with your axe to make it stay on the field. It will be
transparent.

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