1 Army Men: RTS Fri Apr 29, 2011 7:12 pm
Nick
Administrator
Super soldiers:
Hold R2 and press Square(2), X,
Triangle, X, Square during game play. A sound
will confirm correct code entry.
Super enemy
soldiers:
Hold R2 and press Triangle(2), X,
Square, Triangle(2) during game play. A sound will
confirm correct code entry.
2000 Electricity:
Hold R2 and press Triangle, Square,
Circle, X, Triangle, X during game
play. A sound will confirm correct code entry.
5000 Plastic:
Hold R2 and press Triangle, Circle,
Square, X, Triangle, Square during
game play. A sound will confirm correct code entry.
Paratroopers:
Hold R2 and press Circle, Square,
Circle, Square, Triangle(2) during game play.
A sound will confirm correct code entry. Note: This can only be
done once per level.
Extra dump
truck resources:
Hold R2 and press Square(3), Triangle,
Circle, X during game play. A sound will confirm
correct code entry.
Green army is blue:
Hold R2 and press Square, Triangle,
Square(2), X, Circle during game play. A
sound will confirm correct code entry.
Tan army is green:
Hold R2 and press Triangle(2), X,
Square, Triangle(2) during game play. A sound will
confirm correct code entry.
Kill your soldiers:
Hold R2 and press Square, Triangle,
Left(2), Triangle, Square during game play.
A sound will confirm correct code entry.
Hint: Locate bases and men before facing
them:
Go to the "Build" menu. Select any building.
Move it around until you see red squares, where you cannot place
them.
Great Battles:
Get a gold medal in the indicated campaign mission
to unlock the corresponding Great Battle.
Blind Pass (Great Battle 2): Campaign mission 1
Basement Baloney (Great Battle 3): Campaign mission 2
Bathroom Blitz (Great Battle 4): Campaign mission 3
Flooded Follies (Great Battle 5): Campaign mission 4
Sandbox Shenanigans (Great Battle 8): Campaign mission 7
Tricycle Treachery (Great Battle 6): Campaign mission 5
Waterway War (Great Battle 7): Campaign mission 6
Special Operations:
Get a gold medal in the indicated campaign mission
to unlock the corresponding Special Operation.
Blastoff! (Special Operation 8): Campaign mission 15
Hostage Situation (Special Operation 7): Campaign mission 14
Lord of the Ants (Special Operation 2): Campaign mission 9
Midnight Snack (Special Operation 1): Campaign mission 8
Road Block (Special Operation 5): Campaign mission 12
Sandy Breach (Special Operation 3): Campaign mission 10
Tan Some Hide (Special Operation 6): Campaign mission 13
This Old Fortress (Special Operation 4): Campaign mission 11
Alternate menu background:
Get 31 Gold Medals.
Hint: Alternate death commentary:
The voice in the background says different dying words
with certain soldiers. Whenever a unit dies, the voice says "Unit
lost". However, whenever someone such as Riff, Sarge, and
other soldiers with names die the voice says "Man down!".
Hint: Fist Full Of Plastic: Easy completion:
Enable the "5000 Plastic" code a few times.
Build an HQ, then build four to five Barracks. Upgrade the HQ,
then upgrade the Barracks. Have two Barracks making Bazooka Men
and the others making Machine Gunners. Make the amount you want
made high (about fifteen). When the first group of villagers leaves
the village, send all your troops and heroes to protect them.
Walk slightly ahead of the villagers and take out all Tan near
the road. After the first group makes it to the extraction point,
send your first group back to the beginning of the road (next
to the town). By that time, you will have a large amount of Machine
Gunners/Bazooka Men made. Select them all (except for the first
group sent to protect the villagers) to one of the two Tan bases.
They are located west and east of the middle of the stage. Destroy
the bases so that the Tan cannot make more men or machines. At
the same time protect the villagers with the first group of men.
After you destroy one of the bases, send all of your men (and
the new ones that have been made) to the last base to destroy
it. Then, have your men search the area around the road for any
remaining Tan. Note: The base located to the west is harder to
destroy, but has a barracks as well as a garage.
Hint: Radio operators:
You do not have to bring a radio operator with your
men to use him. You can keep him at your base where he is safe
and use the air strikes he can call in when your men are attacking
a target.
Hint: One Man Army: Army Men RTS
reference:
Select a few units and move them northwest where
a Tan base is located. Destroy it if desired. Go to the left opening
of the thing that is almost blocking the way to way where the
"X" is on the map. You should find a weapon boost power-up.
Get it, if needed. While your units are standing slightly in front
of those tan pillow things where you got the power-up, you may
be able to see a few school binders stacked up with a lunch box
on top. You may need to get the view higher. Once you see it,
you will see a picture of the Green and Tan army men soldiers
fighting each other in Army Men RTS.
Hold R2 and press Square(2), X,
Triangle, X, Square during game play. A sound
will confirm correct code entry.
Super enemy
soldiers:
Hold R2 and press Triangle(2), X,
Square, Triangle(2) during game play. A sound will
confirm correct code entry.
2000 Electricity:
Hold R2 and press Triangle, Square,
Circle, X, Triangle, X during game
play. A sound will confirm correct code entry.
5000 Plastic:
Hold R2 and press Triangle, Circle,
Square, X, Triangle, Square during
game play. A sound will confirm correct code entry.
Paratroopers:
Hold R2 and press Circle, Square,
Circle, Square, Triangle(2) during game play.
A sound will confirm correct code entry. Note: This can only be
done once per level.
Extra dump
truck resources:
Hold R2 and press Square(3), Triangle,
Circle, X during game play. A sound will confirm
correct code entry.
Green army is blue:
Hold R2 and press Square, Triangle,
Square(2), X, Circle during game play. A
sound will confirm correct code entry.
Tan army is green:
Hold R2 and press Triangle(2), X,
Square, Triangle(2) during game play. A sound will
confirm correct code entry.
Kill your soldiers:
Hold R2 and press Square, Triangle,
Left(2), Triangle, Square during game play.
A sound will confirm correct code entry.
Hint: Locate bases and men before facing
them:
Go to the "Build" menu. Select any building.
Move it around until you see red squares, where you cannot place
them.
Great Battles:
Get a gold medal in the indicated campaign mission
to unlock the corresponding Great Battle.
Blind Pass (Great Battle 2): Campaign mission 1
Basement Baloney (Great Battle 3): Campaign mission 2
Bathroom Blitz (Great Battle 4): Campaign mission 3
Flooded Follies (Great Battle 5): Campaign mission 4
Sandbox Shenanigans (Great Battle 8): Campaign mission 7
Tricycle Treachery (Great Battle 6): Campaign mission 5
Waterway War (Great Battle 7): Campaign mission 6
Special Operations:
Get a gold medal in the indicated campaign mission
to unlock the corresponding Special Operation.
Blastoff! (Special Operation 8): Campaign mission 15
Hostage Situation (Special Operation 7): Campaign mission 14
Lord of the Ants (Special Operation 2): Campaign mission 9
Midnight Snack (Special Operation 1): Campaign mission 8
Road Block (Special Operation 5): Campaign mission 12
Sandy Breach (Special Operation 3): Campaign mission 10
Tan Some Hide (Special Operation 6): Campaign mission 13
This Old Fortress (Special Operation 4): Campaign mission 11
Alternate menu background:
Get 31 Gold Medals.
Hint: Alternate death commentary:
The voice in the background says different dying words
with certain soldiers. Whenever a unit dies, the voice says "Unit
lost". However, whenever someone such as Riff, Sarge, and
other soldiers with names die the voice says "Man down!".
Hint: Fist Full Of Plastic: Easy completion:
Enable the "5000 Plastic" code a few times.
Build an HQ, then build four to five Barracks. Upgrade the HQ,
then upgrade the Barracks. Have two Barracks making Bazooka Men
and the others making Machine Gunners. Make the amount you want
made high (about fifteen). When the first group of villagers leaves
the village, send all your troops and heroes to protect them.
Walk slightly ahead of the villagers and take out all Tan near
the road. After the first group makes it to the extraction point,
send your first group back to the beginning of the road (next
to the town). By that time, you will have a large amount of Machine
Gunners/Bazooka Men made. Select them all (except for the first
group sent to protect the villagers) to one of the two Tan bases.
They are located west and east of the middle of the stage. Destroy
the bases so that the Tan cannot make more men or machines. At
the same time protect the villagers with the first group of men.
After you destroy one of the bases, send all of your men (and
the new ones that have been made) to the last base to destroy
it. Then, have your men search the area around the road for any
remaining Tan. Note: The base located to the west is harder to
destroy, but has a barracks as well as a garage.
Hint: Radio operators:
You do not have to bring a radio operator with your
men to use him. You can keep him at your base where he is safe
and use the air strikes he can call in when your men are attacking
a target.
Hint: One Man Army: Army Men RTS
reference:
Select a few units and move them northwest where
a Tan base is located. Destroy it if desired. Go to the left opening
of the thing that is almost blocking the way to way where the
"X" is on the map. You should find a weapon boost power-up.
Get it, if needed. While your units are standing slightly in front
of those tan pillow things where you got the power-up, you may
be able to see a few school binders stacked up with a lunch box
on top. You may need to get the view higher. Once you see it,
you will see a picture of the Green and Tan army men soldiers
fighting each other in Army Men RTS.