1 Teen Titans Tue May 24, 2011 12:59 am
Nick
Administrator
Hint: Defeating Cinderblock:
Cinderblock starts straight forward. Attack him until
he has about half of his hit points left. An intermission sequence
will start, where you will get sent into a hole in the ground.
Defeat all the enemies in the new area and Cinderblock will attack
you again. Then, do the team charged attack to finish him off.
Hint: Defeating Mumbo Jumbo:
In the first Mumbo Jumbo stage there is a part where
Beastboy is holding a bus. To protect him use Starfire. Use Starfire's
super move repeatedly to keep the giant rabbits stunned. If one
gets close to Beastboy, use Starfire's charged starbolt attack.
In the second Mumbo Jumbo stage, towards the end of the fight
there will be a corner of the level with each Titan's face in
a circle. Take each Titan one by one to the circle that represents
them. They will lock in place until you get all five. Then, a
big attack that will defeat Mumbo Jumbo will occur.
Hint: Defeating Plasmus:
Do not bother attacking Plasmus. You cannot hurt him.
Instead, gather up the barrels and throw them at him. They will
episode. After reducing his hit points, a team-charged attack
must be used to finally defeat him. To do this, do the same done
against Mumbo Jumbo earlier in the game.
Hint: Defeating Slade:
This is a long fight. Slade fights you for awhile,
then flees and lets his henchmen attack you. You must defeat all
henchmen before he will come out of his barrier. Slade has demonic
powers received from Trigon. It is better if you to keep your
distance from him. When he uses his charged attack, it will cause
serious damage to anyone up close, hitting them three or four
times. He will attack you three or four times before you can finish
him off with your team attack.
Hint: Defeating Terrigon:
Defeating Terrigon is similar to defeating Plasmus.
The only thing that is different is that he has an electronic
barrier. To break the barrier, stand on a green platform that
will temporally short-out the shield. It will not take long; be
ready and already hold the barrel you will throw at him through
the barrier. You probably will not have time to hit him with another
barrel before the barrier returns. Repeat the process until the
team is ready for the team attack. Unlike all the other times,
the team's placement is not near one another. They will form a
circle around Terrigon.
Hint: Robin: Bicycle kicks:
When you get Robin's first super move in story mode
(X, Triangle, X) and use it, he will continuously
kick his opponent then hit them with his pole. If you look closely
at Robin when he is kicking the enemy, he is using Bicycle Kicks,
similar to those used by Liu Kang in the Mortal Kombat
games.
Hint: Restore health and lives:
Playing in two player mode in Mission mode. You can
exit out by pressing Select + Start. This will
refill your health and lives.
Hint: Multi-player mode levels:
Levels are unlocked in multi-player mode as you progress
in story mode.
Hint: Concept art:
Collect the hidden Larry the Titan in each level to
unlock a new concept art entry in the gallery.
Hint: Team Charged attack colors:
Each Titan is represented by a different color in the
team attack. You must go to the one that represents that Titan
then do a charged attack to lock them in place.
Robin: Yellow
Cyborg: Blue
Beast Boy: Green
Starfire: Orange
Raven: Purple
Hint: Master of games character list:
Note: Characters are unlocked in multi-player mode
as you complete levels in story mode.
Apprentice (Hero): An alternate version of Robin.
Beast Boy (Hero): Teen Titan capable of shape-shifting into animals,
Blackfire (Villain): Starfire's sister; plays exactly like Starfire,
Blocker (Henchman): Robotic fighting machine.
Bumble Bee (Hero): Uses powerful twin lasers.
Bunnyguard (Henchman): Mumbo Jumbo's bodyguard.
Cinderblock (Villain): Made of concrete and stone, strongest character
in the game.
Clown Beast Boy (Hero): An alternate version of Beast Boy.
Control Freak (Villain): Attacks with a variety of sci-fi gadgets,
Cyborg (Hero): Part-robot with enormous strength.
Cyclone (Hero): An alternate version of Cyborg.
Dr. Light (Villain): Uses the power of light to attack.
Fang (Villain): Plays the same as Gizmo in his mecha-spider.
Gizmo (Villain): Attacks with mechanical contraptions of his own
design.
Hive Soldier (Henchman): Works for the Hive Academy, a school
for supervillains.
Hotspot (Hero): Uses powers of flame to attack.
Jinx (Villain): Jinx's powers of bad luck are translated into
powerful energy attacks.
Mad Mod (Villain): Wears an exoskeleton designed after the London
Royal Guard.
Mammoth (Villain): Uses his great strength to defeat his enemies,
Mega Meaty Meat Beast Boy (Henchman): An alternate version of
Beast Boy.
Mumbo Jumbo (Villain): A diabolical magician.
Plasmus (Villain): Blob monster army leader encountered during
story mode.
Plasmus Kid (Henchman): A fighting blob monster.
Raven (Hero): Fights with ranged telekinesis attacks.
Red Raven (Hero): An alternate version of Raven.
Red X (Villain): Robin's alter-ego come to life.
Robin (Hero): Acrobatic melee fighter.
Slade (Villain): Arch-enemy to the Teen titans, clever fighter,
Slade Minion (Henchman): Generic foot soldier in the employ of
Slade.
Speedy (Hero): Attacks with bow and arrow.
Starfire (Hero): Powerful ranged beam attacks.
Tempest (Henchman): Robotic fighting machine.
Terra (Hero): Geomancy powers let her attack with rock projectiles
and landslides.
Trigon (Villain): Raven's demon father fights with flame attacks
and powerful punches.
White Raven (Hero): An alternate version of Raven.
Wildebeest (Hero): Powerful man-beast.
Complete the the indicated level in story mode to unlock the corresponding
multi-player character.
Beast Boy (MMM employee): Thriller Driller level
Beast Boy (Clown): Second part of Magic Mayhem level
Blackfire: City Night Showdown level
Blocker: Urban Chaos level
Bumble Bee: First part of Magic Mayhem level
Bunnyguard: First part of Magic Mayhem level
Cinderblock: City Night Showdown level
Control Freak: Dock Duel level
Cyclone: Hive Academy level
Dr. Light: Second part of Jail Of Horror level
Fang: First part of Jail Of Horror level
Gizmo: Hive Academy level
Hive Soldier: Titan Tower level
Hotspot: Second part of Jail Of Horror level
Jinx: Hive Academy level
Mad Mod: City Night Showdown level
Mammoth: Hive Academy level
Mumbo Jumbo: Second part of Magic Mayhem level
Plasmus: Second part of Jail Of Horror level
Plasmus Kid: First part of Jail Of Horror level
Red Raven: Second Part of Jail Of Horror level
Red X: Second part of Magic Mayhem level
Robin the Apprentice: Final Clash level
Slade: Final Clash level
Slade Minion: Danger Yard level
Speedy: Slade Ambush level
Tempest: An Old Foe level
Terra: Dock Duel level
Trigon: Slade Ambush level
White Raven: Power Plant level
Wildebeest: City Night Showdown level
Hint: Arenas:
Complete the indicated level to unlock the corresponding
arena.
City Cathedral: City Night Showdown level
Larry's World: Danger Yard level
Mad Mansion: First part of Jail of Horror level
Mumbo's Big Top: Second part of Magic Mayhem level
Raven's Mirror: Thriller Driller level
Sky Needle: Titan Tower level
Slade's Lair: Final Clash level
The Hive: Hive Academy level
Titan Tower: Slade Ambush level
Cinderblock starts straight forward. Attack him until
he has about half of his hit points left. An intermission sequence
will start, where you will get sent into a hole in the ground.
Defeat all the enemies in the new area and Cinderblock will attack
you again. Then, do the team charged attack to finish him off.
Hint: Defeating Mumbo Jumbo:
In the first Mumbo Jumbo stage there is a part where
Beastboy is holding a bus. To protect him use Starfire. Use Starfire's
super move repeatedly to keep the giant rabbits stunned. If one
gets close to Beastboy, use Starfire's charged starbolt attack.
In the second Mumbo Jumbo stage, towards the end of the fight
there will be a corner of the level with each Titan's face in
a circle. Take each Titan one by one to the circle that represents
them. They will lock in place until you get all five. Then, a
big attack that will defeat Mumbo Jumbo will occur.
Hint: Defeating Plasmus:
Do not bother attacking Plasmus. You cannot hurt him.
Instead, gather up the barrels and throw them at him. They will
episode. After reducing his hit points, a team-charged attack
must be used to finally defeat him. To do this, do the same done
against Mumbo Jumbo earlier in the game.
Hint: Defeating Slade:
This is a long fight. Slade fights you for awhile,
then flees and lets his henchmen attack you. You must defeat all
henchmen before he will come out of his barrier. Slade has demonic
powers received from Trigon. It is better if you to keep your
distance from him. When he uses his charged attack, it will cause
serious damage to anyone up close, hitting them three or four
times. He will attack you three or four times before you can finish
him off with your team attack.
Hint: Defeating Terrigon:
Defeating Terrigon is similar to defeating Plasmus.
The only thing that is different is that he has an electronic
barrier. To break the barrier, stand on a green platform that
will temporally short-out the shield. It will not take long; be
ready and already hold the barrel you will throw at him through
the barrier. You probably will not have time to hit him with another
barrel before the barrier returns. Repeat the process until the
team is ready for the team attack. Unlike all the other times,
the team's placement is not near one another. They will form a
circle around Terrigon.
Hint: Robin: Bicycle kicks:
When you get Robin's first super move in story mode
(X, Triangle, X) and use it, he will continuously
kick his opponent then hit them with his pole. If you look closely
at Robin when he is kicking the enemy, he is using Bicycle Kicks,
similar to those used by Liu Kang in the Mortal Kombat
games.
Hint: Restore health and lives:
Playing in two player mode in Mission mode. You can
exit out by pressing Select + Start. This will
refill your health and lives.
Hint: Multi-player mode levels:
Levels are unlocked in multi-player mode as you progress
in story mode.
Hint: Concept art:
Collect the hidden Larry the Titan in each level to
unlock a new concept art entry in the gallery.
Hint: Team Charged attack colors:
Each Titan is represented by a different color in the
team attack. You must go to the one that represents that Titan
then do a charged attack to lock them in place.
Robin: Yellow
Cyborg: Blue
Beast Boy: Green
Starfire: Orange
Raven: Purple
Hint: Master of games character list:
Note: Characters are unlocked in multi-player mode
as you complete levels in story mode.
Apprentice (Hero): An alternate version of Robin.
Beast Boy (Hero): Teen Titan capable of shape-shifting into animals,
Blackfire (Villain): Starfire's sister; plays exactly like Starfire,
Blocker (Henchman): Robotic fighting machine.
Bumble Bee (Hero): Uses powerful twin lasers.
Bunnyguard (Henchman): Mumbo Jumbo's bodyguard.
Cinderblock (Villain): Made of concrete and stone, strongest character
in the game.
Clown Beast Boy (Hero): An alternate version of Beast Boy.
Control Freak (Villain): Attacks with a variety of sci-fi gadgets,
Cyborg (Hero): Part-robot with enormous strength.
Cyclone (Hero): An alternate version of Cyborg.
Dr. Light (Villain): Uses the power of light to attack.
Fang (Villain): Plays the same as Gizmo in his mecha-spider.
Gizmo (Villain): Attacks with mechanical contraptions of his own
design.
Hive Soldier (Henchman): Works for the Hive Academy, a school
for supervillains.
Hotspot (Hero): Uses powers of flame to attack.
Jinx (Villain): Jinx's powers of bad luck are translated into
powerful energy attacks.
Mad Mod (Villain): Wears an exoskeleton designed after the London
Royal Guard.
Mammoth (Villain): Uses his great strength to defeat his enemies,
Mega Meaty Meat Beast Boy (Henchman): An alternate version of
Beast Boy.
Mumbo Jumbo (Villain): A diabolical magician.
Plasmus (Villain): Blob monster army leader encountered during
story mode.
Plasmus Kid (Henchman): A fighting blob monster.
Raven (Hero): Fights with ranged telekinesis attacks.
Red Raven (Hero): An alternate version of Raven.
Red X (Villain): Robin's alter-ego come to life.
Robin (Hero): Acrobatic melee fighter.
Slade (Villain): Arch-enemy to the Teen titans, clever fighter,
Slade Minion (Henchman): Generic foot soldier in the employ of
Slade.
Speedy (Hero): Attacks with bow and arrow.
Starfire (Hero): Powerful ranged beam attacks.
Tempest (Henchman): Robotic fighting machine.
Terra (Hero): Geomancy powers let her attack with rock projectiles
and landslides.
Trigon (Villain): Raven's demon father fights with flame attacks
and powerful punches.
White Raven (Hero): An alternate version of Raven.
Wildebeest (Hero): Powerful man-beast.
Complete the the indicated level in story mode to unlock the corresponding
multi-player character.
Beast Boy (MMM employee): Thriller Driller level
Beast Boy (Clown): Second part of Magic Mayhem level
Blackfire: City Night Showdown level
Blocker: Urban Chaos level
Bumble Bee: First part of Magic Mayhem level
Bunnyguard: First part of Magic Mayhem level
Cinderblock: City Night Showdown level
Control Freak: Dock Duel level
Cyclone: Hive Academy level
Dr. Light: Second part of Jail Of Horror level
Fang: First part of Jail Of Horror level
Gizmo: Hive Academy level
Hive Soldier: Titan Tower level
Hotspot: Second part of Jail Of Horror level
Jinx: Hive Academy level
Mad Mod: City Night Showdown level
Mammoth: Hive Academy level
Mumbo Jumbo: Second part of Magic Mayhem level
Plasmus: Second part of Jail Of Horror level
Plasmus Kid: First part of Jail Of Horror level
Red Raven: Second Part of Jail Of Horror level
Red X: Second part of Magic Mayhem level
Robin the Apprentice: Final Clash level
Slade: Final Clash level
Slade Minion: Danger Yard level
Speedy: Slade Ambush level
Tempest: An Old Foe level
Terra: Dock Duel level
Trigon: Slade Ambush level
White Raven: Power Plant level
Wildebeest: City Night Showdown level
Hint: Arenas:
Complete the indicated level to unlock the corresponding
arena.
City Cathedral: City Night Showdown level
Larry's World: Danger Yard level
Mad Mansion: First part of Jail of Horror level
Mumbo's Big Top: Second part of Magic Mayhem level
Raven's Mirror: Thriller Driller level
Sky Needle: Titan Tower level
Slade's Lair: Final Clash level
The Hive: Hive Academy level
Titan Tower: Slade Ambush level